![]() ![]() Some brief interaction with customer service has been a horrible experience.We had to modify they're own files so that it even works with Houdini Solaris while other render engines are loaded.Like theshizon just mentioned, I too have now realized that I can't even post on the forums to ask questions and get user or vray support.Allowing time to R&D and make a decision. No-one can assess whether a render engine is worth investing in with just a 1 month trial.Īrnold (for example) you can keep using with a watermark. They don't provide a watermarked trial version.I had just been tasked with assessing Vray as a potential render engine for our studio. All V-Ray subscription plans work for all supported host applications, including Houdini, Maya, Cinema 4D, 3ds Max, Nuke, Revit, Rhino, SketchUp and Unreal.It's interesting to hear everyone's thoughts! V-Ray 6 for Houdini is available now for Houdini and Houdini Indie 19.5 or later, with support for Windows, Linux and MacOS. Panorama Viewer – The spherical panoramas V-Ray pioneered can now be explored and edited without the need of third-party tools.Composition Guides – A new proportions layer makes it easy to compose the right camera angle with the help of visual guides like the rule of thirds and the golden ratio.More Accurate Reflections – New energy compensation updates help make rough metals and surfaces look even more realistic.Thin-Film Materials – A new thin-film layer has been added to the V-Ray Material, making it easy to create iridescent materials like soap bubbles and oil spills.Artists can now locate all the hot spots to quickly optimize pipelines for even faster speeds. V-Ray Profiler – A new profiler now tracks the calculation time of shaders and volumes in a scene.Performance Improvements – Chaos reports these updates include up to 30% faster rendering for Environment Fog, up to 2x faster rendering for the Translucent layer in the V-Ray Material, and enhanced memory efficiency for scenes featuring thousands of instances.Light Cache in IPR – The output of V-Ray’s Interactive Production Renderer (IPR) is identical to the production renderer, so teams can make better decisions in the moment.Adaptive Bucket Splitting – Bucket rendering is now faster than ever before thanks to a clever new algorithm that adapts bucket size for the optimal utilization of hardware and memory.This is especially helpful for rendering objects like cars with proper size and scale in relation to image-based lighting (IBL). Improved Dome Light – A new Finite Dome mode now allows users to control the physical size of their light according to radius and height.V-Ray Enmesh – With a few clicks, artists can create complex surfaces with lots of detail - such as chain mail, car grilles, metal grids, panels, fences and fabrics - using their geometry like a texture. ![]() They can also easily instance their Decals for an advanced material bombing workflow. V-Ray Decal with Displacement – Artists can now use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, scratched and rusty surfaces, embossed lettering and more.Users can now customize their scenes, taking full advantage of raytraced lighting, ground shadows and volumetric effects as they animate. Procedural Clouds – Instant clouds have been added to the V-Ray Sun and Sky system, removing the need to settle for a static HDR or a cloudless sky.New Chaos Cosmos Assets – Since Chaos Cosmos’ initial launch, 1,500 assets have been added, including detailed vegetation, urban textures and photorealistic materials.Artists can also generate more realistic volumetric effects for clouds, smoke and more with new support for anisotropic scattering, and they can easily create volumetric masks by exporting Cryptomatte elements without using the Volumetric Geometry mode.Īdditional Features and Improvements Include: In addition, V-Ray 6 introduces support for Houdini’s native ocean tools, giving users more control and faster rendering speeds without the need for texture baking. This allows artists to streamline layout, lighting and look dev in a single workflow that builds real-time feedback directly into the Houdini viewport. V-Ray for Solaris has also been upgraded, moving to a fully featured Hydra delegate to help artists use the full power of SideFX’s USD-based tools. Houdini 19.5 features a completed hair toolset, additional smoke and fire simulations via Pyro, Solaris Render Region capabilities and more. With full support for Houdini 19.5 and Solaris, V-Ray 6 can create feature-quality renders at any stage of the process, giving life to gripping procedural creations - from look dev to final pixel. Chaos has released V-Ray 6 for Houdini, a new update to its production renderer for high-end VFX and animation. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |